On 4/16/2012 11:26 PM, Jacob Carlborg wrote:
Then it won't be possible to serialize third party types if they don't implements ISerializable. In this case, this solution is no better then manually registering types. Actually it's worse, since I can manually register third party types.
I'm not so sure in D that you can serialize arbitrary types without them designed to be serializable. For example, what will you do with unions? Pointers to global data?
