On 22 April 2012 22:43, Victor Vicente de Carvalho < [email protected]> wrote:
> On Thursday, 19 April 2012 at 18:21:30 UTC, Paulo Pinto wrote: > >> Hi, >> >> just wanted to announce that Sony has finally made the new Playstation >> Vita SDK available, as we were discussing some months ago. >> >> http://www.playstation.com/**pss/index_e.html<http://www.playstation.com/pss/index_e.html> >> >> The gamming industry seems to be slowing moving to C#. Would we still >> be able to convince developers to move to D instead? >> >> -- >> Paulo >> > > > As a mobile game developer myself, this was one of my deepest dreams. I'm > a silent D follower since it's beginnings, and did some game development > back them (D2 didn't existed yet, though). You know, working with mobile > game development is very hard, as there is this beast called > multi-platforms. We started working with Java+Android, but the lack of > performance and the need to port our games to iOS made us take a drastic > move and port the engine to C++. This worked ok, but as an avid D guy, > almost daily I stumble myself arguing with myself "Oh my god, this would be > so clean/beautiful/simple if made with D". > > So please folks, lets do something to the D-ARM backend. I'm not a > compiler expert, but if someone volunteer to mention I'm disposed to learn > how to do that as I would love to use D on a game engine. This is (at least > to me) a point were D would shine so much (being able to integrate many > platforms) that it's visibility could skyrocket to were it deserves. > > Another option that crossed my mind was to do something like a kickstarter > funding to pay someone to do that fulltime. What you guys think? > +73
