On 2012-04-26 12:20, Michel Fortin wrote:
You are assuming those compilers linked to the iOS SDK, but they could be "cross compilers" in the sense that the compiler is linked to Mac libraries (just like a normal Mac compiler) but creates executables for the iOS Simulator platform. (Obviously, the ARM ones are true cross compilers.)
Yes, exactly. I was hoping I could do the same with DMD.
My suspicion is that you could use the same Mac DMD compiler as long as all the generated code is linked with the iOS SDK. As far as I know, the only ABI difference is that the Objective-C runtime for the simulator is the Modern runtime while the Mac is still using the Legacy runtime for 32-bit. So you can't use the same Objective-C compiler, but beside Objective-C I'd expect all the generated code to be the same.
I assume I would need change DMD to use the gcc located in the iPhone simulator SDK instead of the "regular" one.
-- /Jacob Carlborg
