On Saturday, 28 April 2012 at 09:12:23 UTC, SomeDude wrote:
Real time guarantees on a GC is not something we are going to offer anytime soon anyway. While a minimal library, loosely based on the C standard library, with some more bells and whistles that could be borrowed from Phobos, this is a goal that is achievable in a foreseeable future. And both game developers and embedded programmers would be interested.
Note that Kenta Cho, who wrote fast games in D1, used this approach, and it worked very well for him.
