Le 28/04/2012 21:27, q66 a écrit :
On Saturday, 28 April 2012 at 18:43:32 UTC, Walter Bright wrote:
On 4/28/2012 11:10 AM, H. S. Teoh wrote:
But the overload of 'is' as an operator with 'is()' as an expression
(and its various ugly arbitrarily assigned syntaxes)? WAT.
It's not that unusual for an operator to have a binary form that is
totally different from its unary form. Like *
Seriously, one of the first things I'd like to see in D3 is a complete
overhaul of is(). I say again, the various *semantics* of it are
extremely useful, and are part of what makes D rock so much. But the
*syntax* badly needs a total redesign. We need much saner syntax
assigned to each of the current uses of is(), that doesn't look like it
was grafted in from a PHP development branch.
I agree that the IsExpression syntax is a bit of a disaster.
Eventually we can redesign it (D3), but there's no way we have time to
do that now.
So .. D3 is coming? *runs*
I think it is too soon for D3, but at some point, breaking changes will
have to be introduced.