Hi!

I was wondering, is anyone aware if there been any efforts on using D as the foundation for a GPGPU language?

For example: Given that there is are LLVM based D and CUDA compilers, might there be a way to modify D to nVidia GPU-enabled DUDA similar to how C++ is modified to CUDA, without having to implement the entire compiler?

Keep up the interesting and good work!

Anders

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