On 29-05-2012 23:54, Andrei Alexandrescu wrote:
On 5/29/12 2:49 PM, Alex Rønne Petersen wrote:
On 29-05-2012 23:32, Andrei Alexandrescu wrote:
On 5/29/12 1:35 AM, deadalnix wrote:
Le 29/05/2012 01:38, Alex Rønne Petersen a écrit :
I should probably add that Java learned it long ago, and yet we
adopted
it anyway... blergh.


That is what I was about to say. No point of doing D if it is to repeat
previously done errors.

So what is the lesson Java learned, and how does it address
multithreaded programming in wake of that lesson?

Andrei

It learned that allowing locking on arbitrary objects makes controlling
locking (and thus reducing the chance for deadlocks) impossible.

And how does Java address multithreading in general, and those issues in
particular, today?

Andrei


It doesn't, and neither does C#. Java still encourages using synchronized, and C# still encourages using lock, but many prominent figures in those programming language communities have written blog posts on why these language constructs are evil and should be avoided.

Besides, it seems to me that D can't quite make up its mind. We have TLS by default, and we encourage message-passing (through a library mechanism), and then we have the synchronized statement and attribute. It just seems so incredibly inconsistent. synchronized encourages doing the wrong thing (locks and synchronization).

--
Alex Rønne Petersen
[email protected]
http://lycus.org

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