On Thursday, 7 June 2012 at 16:05:00 UTC, bearophile wrote:
"Now What?" by Sean Parent (Adobe).

I very much liked that presentation. It's nice to see someone looking at C++ in the big picture.

I also liked his comment on the "beauty" of std::pair

"Complete std::pair 372 Lines"

D suffers from this too. Here is std.algorithm.min (ignoring the definitions of CommonType, mostNegative, and isIntegral).


template MinType(T...)
{
    static assert(T.length >= 2);
    static if (T.length == 2)
    {
        static if (!is(typeof(T[0].min)))
            alias CommonType!(T[0 .. 2]) MinType;
        else static if (mostNegative!(T[1]) < mostNegative!(T[0]))
            alias T[1] MinType;
        else static if (mostNegative!(T[1]) > mostNegative!(T[0]))
            alias T[0] MinType;
        else static if (T[1].max < T[0].max)
            alias T[1] MinType;
        else
            alias T[0] MinType;
    }
    else
    {
        alias MinType!(MinType!(T[0 .. 2]), T[2 .. $]) MinType;
    }
}

MinType!(T1, T2, T) min(T1, T2, T...)(T1 a, T2 b, T xs)
{
    static if (T.length == 0)
    {
        static if (isIntegral!(T1) && isIntegral!(T2)
&& (mostNegative!(T1) < 0) != (mostNegative!(T2) < 0))
            static if (mostNegative!(T1) < 0)
                immutable chooseB = b < a && a > 0;
            else
                immutable chooseB = b < a || b < 0;
        else
                immutable chooseB = b < a;
        return cast(typeof(return)) (chooseB ? b : a);
    }
    else
    {
        return min(min(a, b), xs);
    }
}


I find this very ugly. To be honest, I would be much happier without all that mostNegative and common type stuff. If I want to get the min between a short and an int I'll just cast them appropriately. I'd much rather have a simpler standard library than a complicated one for the sake of a little convenience.

Don't get me started on std.algorithm.find...


The same question is valid for D. It seems important.

It is. D addresses vectorization a little with its array ops (although ISPC (http://ispc.github.com/) destroys both D and C++ in this arena) and we're yet to see if D provides scalable parallelism.

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