On Wednesday, 20 June 2012 at 17:19:08 UTC, Jonathan M Davis wrote:
On Wednesday, June 20, 2012 16:36:47 ixid wrote:
Is there any reason not to add this so you can use foo := bar as
a shorthand for auto foo = bar?

Any proposed feature must have a solid use case and reason for being in the language. It needs to add real value. If you want a feature in the language, you need to show why it's truly worth having. This is especially true at this stage in the game. The language is supposed to be essentially stable at this point. We're ironing some stuff out still (primarily due to the compiler being behind the language definition), but we're not looking to make changes without
good reason. And breaking changes _really_ need a good reason.

As for your particular suggestion, I don't see how it adds anything but
complication. So, you write

foo := bar;

instead of

auto foo = bar

_All_ it is is a syntactic change. It saves you a few characters. It adds _no_ new functionality. It just adds one more thing that someone learning D has to learn and know. And it's not at all in line with how variable declarations normally work. What we currently have is very consistent. := doesn't fit in
with that at all. For all variable declarations, we have

Type name = initializer;

In some cases, the type is inferred, but then type specifier is used in its
place:

auto name = initializer;
const name = initializer;
immutable name = initializer;
shared name = initializer;
enum name = initializer;

If we implemnted your suggestion, then we'd have

name := initializer;
auto name = initializer;
const name = initializer;
immutable name = initializer;
shared name = initializer;
enum name = initializer;

It _only_ covers the auto case, and it doesn't fit in with the rest at all.

Not to mention, there are some programming languages (e.g. Pascal) which use := for normal assignment, so it would be confusing for anyone familiar with those languages. I'm not aware of any language which specifically uses := for auto, just for assignment (though if the language doesn't require variable declarations, then all assignments are essentially the same as declarations with auto). So, what you're proposing (AFAIK) would be a new usage for :=,
even if it's similar to what other languages have done.

If you want something like this added, you need a compelling use case, and you
don't seem to have one.

- Jonathan M Davis

It's from Go, which has proper tuple syntax, it's main use is that it allows you to declare a new var and reuse an old one. So it would be worth looking in to when we introduce a proper tuple syntax, but not now.

Unlike regular variable declarations, a short variable declaration may redeclare variables provided they were originally declared in the same block with the same type, and at least one of the non-blank variables is new. As a consequence, redeclaration can only appear in a multi-variable short declaration. Redeclaration does not introduce a new variable; it just assigns
a new value to the original.

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