On Tuesday, 26 June 2012 at 18:05:38 UTC, Timon Gehr wrote:
On 06/26/2012 07:27 PM, Mehrdad wrote:
I realize this scenario might look stupid, but I hope the
underlying
problem isn't.
Does D define what happens in a situation like this?
module a;
import b;
static if (!is(typeof(.b.foo))) int foo = 1;
module b;
import a;
static if (!is(typeof(.a.foo))) int foo = 2;
I have brought up similar examples in the past. Compilation
should
fail. There is no specification on what is legal code and what
is not yet. (the obvious answer 'code is illegal if it is
contradictory or
ambiguous' makes compilation undecidable.)
A way to solve the issue is to keep record of what symbol
lookups
failed in what scopes and to issue an error if a symbol is
introduced
that was previously decided to not exist. Symbol lookup
proceeds as
repeated fixed point iteration, where at the end of an
iteration, some
symbols that are still unresolved are decided to not exist.
Simple heuristics can be applied to guide analysis in a way
that is as
precise as possible. (Eg. analyze what kind of symbols can be
introduced by which declarations and always focus symbol
resolution on
the top connected component of the potential-lookup-dependency
graph.)
Special care has to be taken for overloads of the same symbol
name:
int foo(double x){}
static if(is(typeof(foo(1))==int) double foo(int x){}// error
Another issue is how to treat stuff like this:
struct S{
int somemember1, somemember2;
mixin(generateSomeMoreDeclarations!(__traits(allMembers,
S)());
}
Ideally this would be legal, but it becomes non-trivial quite
fast.
Cool, that answers it perfectly. Thanks!