On 2012-08-17 01:27, Nick Sabalausky wrote:

Accessing/wrapping C libs in general is pretty straightforward in D:

http://dlang.org/interfaceToC.html

There's a few things to be aware of (especially on Windows), but this
series of articles covers them very well:
http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/

Or just use DStep to automatically generate the bindings:

https://github.com/jacob-carlborg/dstep

--
/Jacob Carlborg

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