On 2012-08-17 01:27, Nick Sabalausky wrote:
Accessing/wrapping C libs in general is pretty straightforward in D:http://dlang.org/interfaceToC.html There's a few things to be aware of (especially on Windows), but this series of articles covers them very well: http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/
Or just use DStep to automatically generate the bindings: https://github.com/jacob-carlborg/dstep -- /Jacob Carlborg