On 16 October 2012 12:18, Danni Coy <[email protected]> wrote:
> Nice work -- I can use this as a reference to get started with D and Fuji > right? > > > On Tue, Oct 16, 2012 at 6:03 PM, Manu <[email protected]> wrote: > >> On 15 October 2012 16:18, Martin Drasar <[email protected]> wrote: >> >>> On 15.10.2012 13:52, Manu wrote: >>> > We did a 48hr game jam at work this past weekend. >>> > We decided to do our entry in D, to further prove that D was a viable >>> > and productive solution for real-world game dev. >>> > >>> > Here's our entry, for those interested. >>> > It has only been built/tested in Windows using VS2010, but it should >>> > theoretically work on Linux and consoles as well (but the build scripts >>> > aren't setup to do it automatically). >>> > If there is interest, I will create the build scripts, and test on >>> Linux. >>> > >>> > https://github.com/RemedyGameJam/stache/wiki >>> > >>> >>> Matt Damon on top of Mt. Fiji and four badass fighters... Sign me in! >>> But how do you control that thing? The only thing that did something was >>> Alt-F4. >>> >>> I haven't built it myself, just downloaded the zip from github and >>> dx11_43.dll from somewhere. >>> >> >> Uploaded a new build with keyboard controls (prev only gamepad >> supported), and also bundled the DLL's, which some people didn't seem to >> have on their system... >> > Sure. I also backported the fixes into Fuji, and polished up the D bindings last night to work on Linux. Was gonna put a Linux build script in there, since most people here are linux users.
