CVSROOT: /cvs/directfb
Module name: DirectFBGL
Changes by: dok 20011102 03:59:29
Modified files:
patches : MesaDirectFB-4.0.patch
Log message:
Wrote render functions for flat/smooth shaded,
depth buffered/unbuffered triangles optimized for RGB16.
Doubled performance of df_gears on my system.
Wrote render function for not depth buffered, not clamped, nearest scaled
perspective correct, rgb textured triangles in replace or decal mode
optimized for RGB16.
30% frames per second increase in an old game I tested.
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