New commits:
http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=fc18a1773732de4e5ae7952358e75e84db04270d
commit fc18a1773732de4e5ae7952358e75e84db04270d
Author: Denis Oliver Kropp <[email protected]>
Date: Sun Mar 13 13:43:36 2011 +0100
gles2: Fix color keying by using Andi's shader from gl driver.
Mesa DRI Intel(R) IGD GEM 20100330 DEVELOPMENT
Blit colorkeyed 26.400 secs (* 73.479
MPixel/sec) [ 6.3%]
Stretch Blit colorkeyed 40.801 secs (* 75.372
MPixel/sec) [ 2.3%]
gfxdrivers/gles2/gles2_2d.c | 21 +++++++--------------
gfxdrivers/gles2/gles2_shaders.h | 31 ++++++++++++-------------------
2 files changed, 19 insertions(+), 33 deletions(-)
_______________________________________________
directfb-cvs mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-cvs