New commits:
http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=2db2f37e1c9ce1c17837d0018f6f40f6021859d1
commit 2db2f37e1c9ce1c17837d0018f6f40f6021859d1
Author: André Draszik <[email protected]>
Date: Mon Feb 20 18:02:36 2012 +0000
directfb: make use of dfb_gfxcard_batchstretchblit() where reasonable
src/core/CoreGraphicsStateClient.c | 5 +----
src/core/CoreGraphicsState_real.cpp | 3 +--
2 files changed, 2 insertions(+), 6 deletions(-)
http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=5771d4ad406e4397044e6b7dbcd4b3580bcda19d
commit 5771d4ad406e4397044e6b7dbcd4b3580bcda19d
Author: André Draszik <[email protected]>
Date: Mon Feb 20 18:01:23 2012 +0000
(surface) implement IDirectFBSurface::BatchStretchBlit()
Signed-off-by: André Draszik <[email protected]>
include/directfb.h | 17 +++
proxy/dispatcher/idirectfbsurface_dispatcher.c | 49 ++++++++
proxy/dispatcher/idirectfbsurface_dispatcher.h | 1 +
proxy/requestor/idirectfbsurface_requestor.c | 26 ++++
src/core/gfxcard.c | 148 ++++++++++++++----------
src/core/gfxcard.h | 5 +
src/display/idirectfbsurface.c | 127 +++++++++++++-------
7 files changed, 268 insertions(+), 105 deletions(-)
http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=7e85d2ed40e6d2cb6127a93589c374012175e116
commit 7e85d2ed40e6d2cb6127a93589c374012175e116
Author: André Draszik <[email protected]>
Date: Mon Feb 20 17:39:10 2012 +0000
gfxcard: refactor dfb_gfxcard_blit()
This is useful for the upcoming dfb_gfxcard_stretchblit() update,
which will accept more than one rectangle
src/core/gfxcard.c | 29 +++++++++++++++++------------
1 files changed, 17 insertions(+), 12 deletions(-)
http://git.directfb.org/?p=core/DirectFB.git;a=commit;h=5f1114b77a9dd4dd36566a12551aed2cfcec75fa
commit 5f1114b77a9dd4dd36566a12551aed2cfcec75fa
Author: André Draszik <[email protected]>
Date: Thu Sep 29 11:53:27 2011 +0100
gfxcard / state: allow a graphics driver to hold extra state information
Two new callbacks are added to GraphicsDeviceFuncs, that if set, will be
called whenever a state is created or destroyed. This allows a graphics
driver to store custom state specific data in CardState, which is useful
if e.g. extra data needs to be preserved between calls to CheckState() and
SetState().
src/core/gfxcard.c | 36 ++++++++++++++++++++++++++++++++++++
src/core/gfxcard.h | 8 ++++++++
src/core/state.c | 6 ++++++
src/core/state.h | 2 ++
4 files changed, 52 insertions(+), 0 deletions(-)
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