Hi,
I'm porting a game to use DirectFB, but some keys are missing an
identifier: slash, backslash, semicolon etc. Pretty much all the keys on
the right side of a qwerty keyboard. I noticed there are KeySymbols now
but I don't use events but instead check keys with GetKeyState(). Any
ideas how to handle this?

-- 
Ville Syrj�l�
[EMAIL PROTECTED]
http://www.sci.fi/~syrjala/


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