Quoting Denis Oliver Kropp ([EMAIL PROTECTED]): > > What I have seen is that this redrawing takes some time. Because redrawing > > begins right after the sync interrupt and takes so long, I can see the flip > > on the screen. > > The vsync waiting should happen after redrawing just before the flip on > the layer surface. An optimized version could wait for the last line of the > update region being displayed on the screen if a part is blit-flipped.
Hi Mike, a recently committed a change so that the vsync waiting happens just before the flip of the layer surface, i.e. after redrawing in the backbuffer. Is it looking better now? -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-dev" as subject.
