Hi,

I think we should add InputOnly windows to DirectFB. These would be
windows that have no surface but get events and can be used to grab
the pointer or keyboard. Basically the opposite of DWOP_GHOST. I'm
however not sure if it makes sense to make this a DFBWindowOption.
Window options may be altered during the lifetime of a window and this
could become a little tricky for InputOnly windows. So it looks like
it should be a DFBWindowCapability then, but how should we call it?
  
 DWCAPS_NOSURFACE, DWCAPS_NO_SURFACE,
 DWCAPS_INPUTONLY, DWCAPS_INPUT_ONLY, ...?

BTW, what is the purpose of DWCAPS_ALL?


Salut, Sven


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