On Thu, 2002-11-07 at 04:49, Sven Neumann wrote:
> Hi,
> 
> Antonino Daplas <[EMAIL PROTECTED]> writes:
> 
> > I just want to know if DirectFB recognizes other framebuffer visual
> > formats aside from truecolor.  I was testing an fb driver with
> > directcolor visuals and I get an overly white display.  The driver works
> > correctly with X and fbtest.  But again, this can still be an error on
> > the fb driver side.
> 
> the latest releases have support for RGB332 (8bit truecolor) and LUT8.
> The latter is an 8bit indexed format using a lookup table aka palette.
> 8bit DirectColor can be simulated using this format.
> 
> 
LUT8, that's pseudocolor in framebuffer parlance, no?

Actually, I'm more interested in directcolor at > 8bpp.  It's not really
a concern, since the driver supports 16, 24 and 32 bpp in either
truecolor or directcolor.  I just can't find a clear way of activating
which since the visuals are in fb_fix_screeninfo.  Basically, I wanted
directcolor so gamma control can work with X, but I also want DirectFB
to work too.  

Anyway, I decided to place the option in fb_var_screeninfo.nonstd.

Tony



> Salut, Sven




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