Ville Syrj�l� wrote:
> 
> On Thu, Jan 09, 2003 at 01:08:49PM +0100, Thomas Wentzel wrote:
> > Hi Ville,
> >
> > Ville Syrj�l� wrote:
> >
> > > On Wed, Jan 08, 2003 at 06:07:39PM +0100, Thomas Wentzel wrote:
> > > > I was thinking about whether it would be possible to add support for
> > > > the DXR3 chip? I mean - are there any hardware issues preventing such
> > > > a thing?
> > >
> > > Hmm. I have no idea how these decoder boards work. What kind of data does
> > > it accept and does it have video memory?
> >
> > It takes MPEG 1 and 2. And yes it has some (don't know how much) video
> > memory, but it isn't general purpose - well actually it's simply a buffer.
> > (as far as I'm informed, anyway)
> 
> It would then need a new "pixel format" for MPEG data. As for the buffer
> issue... Supposing that the buffer can't be mapped or if it's just
> impossible to present it as a surface buffer I suppose it could use a
> double buffered surface in system memory and feed the data to the hw on
> Flip().
> 
Sounds great, Ville

I've just learned that a framebuffer driver is in the making.
Do you have any idea, how much of a performance penalty, such a new
pixel format would impose?



-- 
Info:  To unsubscribe send a mail to [EMAIL PROTECTED] with 
"unsubscribe directfb-dev" as subject.

Reply via email to