On Mon, Mar 24, 2003 at 05:14:15AM +0200, Ville Syrj�l� wrote:
> 
> I'm not sure if they are mentioned in the API docs since I've never really
> read them. Instead I just read idirectfbdisplaylayer.c ;)

:-)  I am not sure if I have enough of an understanding that
idirectfbdisplaylayer.c would make sense to me.  Oh well.

> The real solution is reference counting. Still only FIXMEs.

OK.  I have no problem hacking MPlayer to not do it, but I just
thought if there were a supported way to do it, I would do it while I
am rebuilding all of this stuff.

> You could call SetOpacity from the launhcer.

I wondered about that.

> The screen will blink but
> then again it would blink anyway when the pixelformat is changed back to
> RGB32.

Right.  Is there any pixelformat that would be compatible between GTK
and MPlayer to avoid the flicker?

> Not sure if that's any better than patching mplayer though.

Only, I guess, if I can get a compatible pixelformat.

So the field parity looks good with the triple buffering patch.  I did
notice the setting of the flag to tell mplayer that vo_dfbmga.c does
it's own frame timing is gone.  Was that an oversight?  I thought we
had it so that MPlayer would sync on the output framerate and
(hopefully) reduce the "out-of-sync timers" judder.

b.

-- 
Brian J. Murrell

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