Hi,

Mark Horton <[EMAIL PROTECTED]> writes:

> I have a IDirectFBSurface that I'm drawing some text
> on.  The surface is in a IDirectFBWindow.  If I set
> the window's opacity I can make the window
> translucent.  This works perfectly.
>
> Is it possible to have the text on the surface stay
> opaque but the rest of the surface translucent? 
> Perhaps I should create 2 windows?  One with the text
> and one with the translucent color?  

You will need to use a window with alphachannel, fill it with
translucent background and draw opaque text on it.


Sven



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