I'm still having this problem of complete freeze when releasing a bgsurface.
Why when I try to debug with gdb I got complete
freeze if something goes bad (I'm going mad with printf() debugging ;) ). Is
that normal?
If anyone could tell me another way to debug that?
Here is the our dfb_quit() function from dfbinit.c:
void dfb_quit()
{
...
bgsurface->Release( bgsurface ); //If I do this release here I got a
complete freeze of my computer (not easy to debug)
//If I do it after the dfb->Release( dfb ) It segfault at the end, Is that
what you tell me?
if (video_provider)
video_provider->Release( video_provider );
layer->Release( layer );
dfb->Release( dfb );
}
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