Quoting Sven Neumann: > The correct fix for this problem is to rename the "include" directory > in the DirectFB source tree to "directfb" and include the headers using > > #include <directfb/dfb_types.h> > ... > #include <directfb/directfb_keyboard> > > > Dok, what do you think about this change?
Why does it need to be changed in the source tree? All sources are built using "-I($top_srcdir)/include", so it should be no problem there. Applications shouldn't be built without an "-I" to the installed files. Including <directfb/directfb.h> in DirectFB applications is like including <gtk-2.0/gtk/gtk.h> in GTK applications. Keeping the requirement of using CFLAGS provided by directfb.pc or directfb-config allows us to change the include directory easily. -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" Convergence GmbH -- Info: To unsubscribe send a mail to [EMAIL PROTECTED] with "unsubscribe directfb-dev" as subject.
