Quoting linux:
> i have anoter problem.
> i use the dfb++ api and draw a text (primary->DrawString ("Loading...", -1,
> 400, 300, DSTF_CENTER );). the text is comming on my display an i can not
> read. the text is blurred, can i help me ?
If the problem is fixed by using the "no-hardware" option, the driver might
pretend to accelerate font rendering, but in reality just copies the A8 font
data to the ARGB1555 surface.
But if your application is using a flipping surface, it uses the software
driver anyways, because the back buffer is stored in system memory due to
the lack of a sane amount of video memory.
It should be possible to increase the video memory size to 2 MB,
that would allow you to use hardware accelerated Clear()s or FillRectangle()
and real page flipping without copying any data.
With "2<<20-720*576*2*2 = 438272" you also have some space for GUI elements
like icons or sprites that are blitted in hardware ;)
--
Best regards,
Denis Oliver Kropp
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Convergence GmbH
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