Quoting Sasayama:
> *Ville Syrj�l�* wrote:
> 
> >Front, back and depth buffers are managed by DirectFB but DRI drivers 
> >manage texture memory on their own. You can "allocate" more texture memory 
> >by using the videoram-limit DirectFB option.
> >
> > 
> >
> Thank you.  Now I understand how to reserve memory for DRI.

Are you going to port the ATI driver if I may ask? ;)

-- 
Best regards,
  Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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