Denis Oliver Kropp wrote:
Quoting Claudio KLaN Ciccani:
I'm experiencing the following problem with DirectFB 1/11/2004
(and following):
if I start DFBTerm with the default window manager, the first
time I move the mouse DirectFB receives a Segmentation Fault
signal and my GeForce2 hangs.
The problem doesn't happen if I:
- use Unique
- use the no-translucent-windows option
- disable hardware Blit()
I spent the last days trying to fix it, but without success.
I don't think it's related to the nVidia driver because the driver
works fine with DirectFB previous than 1/11/2004.
Any ideas?
Please log the coordinates that are passed to Blit().
Maybe some clipping got weak.
I discovered that the problem was in the Software Rasterizer
(the accumulation buffer was used without being allocated).
Claudio