Denis Oliver Kropp wrote:
Quoting Claudio KLaN Ciccani:

I'm experiencing the following problem with DirectFB 1/11/2004
(and following):
        if I start DFBTerm with the default window manager, the first
        time I move the mouse DirectFB receives a Segmentation Fault
        signal and my GeForce2 hangs.

The problem doesn't happen if I:
        - use Unique
        - use the no-translucent-windows option
        - disable hardware Blit()

I spent the last days trying to fix it, but without success.
I don't think it's related to the nVidia driver because the driver
works fine with DirectFB previous than 1/11/2004.
Any ideas?


Please log the coordinates that are passed to Blit().
Maybe some clipping got weak.


I discovered that the problem was in the Software Rasterizer (the accumulation buffer was used without being allocated).


Claudio






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