Denis Oliver Kropp wrote:
Quoting Claudio Ciccani via CVS:

CVSROOT:        /cvs/directfb
Module name:    DirectFB
Changes by:     klan    20050228 11:26:14

Modified files:
src/core : gfxcard.c gfxcard.h surfaces.c


Log message:
Added support for system to video memory blits in hardware.


BTW, does NVxx support rendering TO tiled (texture) memory?

We could add something like DSCAPS_TILED and maybe add some kinds
of tiling to the core.

To ease reading/writing pixel data I wanted to add
"IDirectFBSurface::Read/Write( int x, int y, int width, int height,
 void *data, int pitch, DFBSurfacePixelFormat format )", anyways.

These could handle tiling for application's convenience.


Teorically it should be support, but I haven't discovered how to make it work yet.


--
Regards,
     Claudio Ciccani

[EMAIL PROTECTED]
http://directfb.org
http://sf.net/projects/php-directfb

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