On 7/23/05, Andreas <[EMAIL PROTECTED]> wrote: > > Am 21.07.2005 um 21:30 schrieb Mike Emmel: > > > Opps right I did not see that its OSX... > > For cairo you need to disable the OSX backend for now at least its > > broken. > > And you need the OSX backed for directfb. I have a mac mini so if you > > get this to work I'll add it to my testing or tell me what you did to > > date and I'll set it up either way. If you have SDL then the sdl one > > should work on OSX also. > > No, it doesn't. Since SDL on OSX requieres the ugly -lSDLMain hack, > which redefines your main() and implements it's own in which a Cocoa > event loop is reated. I had some really really ugly workarounds > somewhat working but decided to drop SDL support on OSX. The current > native OSX system is a hack too and works only in fullscreen mode. I > think is is nearly impossible to create a Cocoa system because I > think all the event handling has to be in one thread. A Carbon/ > CoreGraphics/Quartz/whatever system would be great, but there are > tons of APIs (obsolete, redundant, low-level, high-level) on OSX. I > dont know which is the best way yet. And I could really need help > from an experienced Mac hacker. > > In other words: You will be able to run ONLY ONE gtk app in > FULLSCREEN. I wonder why someone would do this on OSX. You are better > off using GTK+ with Apple X11 like gimp does. > > > Andi > > It sounds like that for OSX it may be good to get the client/server code actually working ?
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