On 7/23/05, Andreas <[EMAIL PROTECTED]> wrote:
> 
> Am 21.07.2005 um 21:30 schrieb Mike Emmel:
> 
> > Opps right I did not see that its OSX...
> > For cairo you need to disable the OSX backend for now at least its
> > broken.
> > And you need the OSX backed for directfb. I have a mac mini so if you
> > get this to work I'll add it to my testing or tell me what you did to
> > date and I'll set it up either way. If you have SDL then the sdl one
> > should work on OSX also.
> 
> No, it doesn't. Since SDL on OSX requieres the ugly -lSDLMain hack,
> which redefines your main() and implements it's own in which a Cocoa
> event loop is  reated. I had some really really ugly workarounds
> somewhat working but decided to drop SDL support on OSX. The current
> native OSX system is a hack too and works only in fullscreen mode. I
> think is is nearly impossible to create a Cocoa system because I
> think all the event handling has to be in one thread. A Carbon/
> CoreGraphics/Quartz/whatever system would be great, but there are
> tons of APIs (obsolete, redundant, low-level, high-level) on OSX. I
> dont know which is the best way yet. And I could really need help
> from an experienced Mac hacker.
> 
> In other words:  You will be able to run ONLY ONE gtk app in
> FULLSCREEN. I wonder why someone would do this on OSX. You are better
> off using GTK+ with Apple X11 like gimp does.
> 
> 
> Andi
> 
> 
It sounds like that for OSX it may be good to get the client/server
code actually working ?

Mike

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