Hi Haixiang Liu, you can start with the presentation on bottom of this page: http://celinuxforum.org/pubwiki/moin.cgi/ITJ2005Detail1_2d3
cheers Oliver 刘海翔 wrote: > Hi all developers, > > Now I want to port DirectFB to ST chip platform and framebuffer > already worked now. Today I downloaded the DirectFB core source code > and want to add support on my chip. And I have some questions on it > because I can not find any material on how to programing DirectFB > Graphic devices. > 1. I think the chip graphic device driver should be under > DirectFB-0.9.22/gfxdrivers. Is there any standard API interface for > the graphic device driver to do some hardware accelarate operation? > I noticed there are driver_init_driver, driver_init_device, > driver_close_device and driver_close_driver in all graphic drivers. It > seemed the interface API between graphic devices and DirectFB graphic. > And I found one data structure contains the all function pointers to > do hardware accelator operation. Is it right? > > 2. How does DirectFB know which graphic device should be called? > From the architecture document, I need to add new device supported in > configure file. I noticed in DirectFB-0.9.22/configure.in there are > graphic driver supported list. So is it enough for me to add my chip > in this file? > > bets regards > > Haixiang Liu _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev