> The switch should anyways, unless there's insufficient memory for double > buffering.
I think the "CreateSurface's switch" is done only in the fb device, but not actually in the screen. That is, the fb geometry is changed to 720x576 but the resolution I see in my monitor is 640x480. > Check if the driver blocks virtual resolutions. Umm, maybe that's the point. The "original" driver blocks virtual resolution, I changed driver's code to avoid that block becouse I need double buffering (I also added a panning function) and now "fbset -vyres 1152" returns the correct geometry when I do a "fbset" (720 576 720 1152). Maybe I didn't do all the changes needed to avoid the block of virtual resolutions. Thank you very much indeed. Best regards, Carlos _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
