Hi,
I am working on a 3d engine on top of DirectFB. Therefore, I'm
wondering if other functions besides TextureTriangles could be
implemented. This would help me a lot, since that'd allow me to fully
depend on the Z-buffer of DirectFB instead of making a local copy or
so. A FillTriangles with Z-buffer and DrawLine are the 2 main
functions I'd need.
I don't know if someone has the time and motivation to implement such
a function, so if anyone has pointers on how to implement them myself
that'd be ok too.
cheers,
Roel
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