Hi,

I am working on a 3d engine on top of DirectFB. Therefore, I'm wondering if other functions besides TextureTriangles could be implemented. This would help me a lot, since that'd allow me to fully depend on the Z-buffer of DirectFB instead of making a local copy or so. A FillTriangles with Z-buffer and DrawLine are the 2 main functions I'd need. I don't know if someone has the time and motivation to implement such a function, so if anyone has pointers on how to implement them myself that'd be ok too.

cheers,

Roel

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