On 12/31/05, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: > [EMAIL PROTECTED] wrote: > > On Fri, 30 Dec 2005 21:45:30 +0100 > > Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: > > > > > >>Mike Emmel wrote: > >> > >>>On 12/30/05, Ben Combee <[EMAIL PROTECTED]> wrote: > >>> > >>> > >>>>DirectFB already uses Fusion for shared memory access and IPC, so it's > >>>>probably something you should consider. > >>>> > >>> > >>> > >>>I'm a bit concerned about sending application level messaging via fusion. > >>>Generally its for fairly critical messages. There is little control > >>>on how much messaging the applications will do. > >> > >>We can have a separate Fusion World for Application Level IPC. > >> > >>It would use another Fusion Device, Dispatcher Thread and SHM Pool. > >> > >>-- > >>Best regards, > >> Denis Oliver Kropp > >> > > > > A question here can be how is unique intented to work and how will unique > > read/write properties (like the fact that an application gets raised or > > lowered, or the fact that an application sets an emergency hints because it > > reclams the attention of the user, wich generally result in an apps > > changing his color in the taskbar,...) and how it will communicate with the > > other apps. > > In the X11 world, this kind of thing is done by getting/setting (named) > > properties of each window. Is it possible to do the same kind of things > > with fusion? (and how?) > > This basic mechanism can be added to the CoreWindow, but is that all you > need? >
Thats pretty close to all X11 does for Atoms but you also need to support something like XClientMessageEvent. I'd really like to just implement this http://www.caucho.com/resin-3.0/protocols/hessian-1.0-spec.xtp On top of fusion for the transport. Its almost the smallest generic serialization/messaging protocal you can have. I'm pretty confident we can build arbitray messaging api's on top. For example we could even support the full X11 protocol with a message converter listening on the wire. Mike > -- > Best regards, > Denis Oliver Kropp > > .------------------------------------------. > | DirectFB - Hardware accelerated graphics | > | http://www.directfb.org/ | > "------------------------------------------" > > _______________________________________________ > directfb-dev mailing list > [email protected] > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
