While your at it :) Gdk has two methods called gdk_window_set_keep_above gdk_window_set_keep_below
What there for is to prevent a dialog or important window from being hidden by its parent window. The semantics are different from the concept of windows in multiple layers so if we really want to support this correctly it needs to be done in the window manager. The other issue is drag and drop. Maybe Denis can comment on these issues ? Just wanted to bring this up since it looks like your going to be mucking around quite a bit with unique. Next I got the gtk-webcore to compile under using the gdk-directfb libs while taking a break from gtk bugs. I'm going to go ahead and see what I can get hooked up tomorrow then try to check it in to the directfb cvs as a new project so others can bang on it. If I don't get it in tomorrow then I won't be able to do anything till next thursday I'm going to be traveling for a few days giving the mailing list a break :) Mike On 1/7/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: > Alex Lau wrote: > > Dear Denis > > > > After I look more carefully with the unique and compare with default, > > I think I have done it all wrong in unique/window.c > > instead I should handle all the input process in unique.c > > wm_process_input<-- now it is empty > > wm_process_input() was the old way to pump input events to the wm. > > > > > I'm wondering you are doing that for a reason, are you not wanted to > > process the input the way you wanted like default? And use some kind > > of plugable way to handle all the event and make it more configurable? > > I'm still trying to hand improving the unique, but I understand too > > little about it. > > Indeed, in Unique I wanted a plugable way for input devices. > > I'm happy that you want to join Unique development :) > > I will provide you with more info, e.g. answer the other questions on > the mailing list, but for now, did you read the documents in the source > directory of unique? > > -- > Best regards, > Denis Oliver Kropp > > .------------------------------------------. > | DirectFB - Hardware accelerated graphics | > | http://www.directfb.org/ | > "------------------------------------------" > > _______________________________________________ > directfb-dev mailing list > [email protected] > http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev > _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
