While your at it :)

Gdk has two methods called
gdk_window_set_keep_above
gdk_window_set_keep_below

What there for is to prevent a dialog or important window from being hidden
by its parent window. The semantics are different from the concept of
windows in multiple layers so if we really want to support this
correctly it needs to be done in the window manager. The other issue
is drag and drop.
Maybe Denis can comment on these issues ?

Just wanted to bring this up since it looks like your going to be
mucking around quite a bit with unique.

Next I got the gtk-webcore to compile under using the gdk-directfb
libs while taking a break from gtk bugs. I'm going to go ahead and see
what I can get hooked up tomorrow then try to check it in to the
directfb cvs as a new project so others can bang on it. If I don't get
it in tomorrow then I won't be able to do anything till next thursday
I'm going to be traveling for a few days giving the mailing list a
break :)

Mike



On 1/7/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> Alex Lau wrote:
> > Dear Denis
> >
> > After I look more carefully with the unique and compare with default,
> > I think I have done it all wrong in unique/window.c
> > instead I should handle all the input process in unique.c
> > wm_process_input<-- now it is empty
>
> wm_process_input() was the old way to pump input events to the wm.
>
> >
> > I'm wondering you are doing that for a reason, are you not wanted to
> > process the input the way you wanted like default? And use some kind
> > of plugable way to handle all the event and make it more configurable?
> > I'm still trying to hand improving the unique, but I understand too
> > little about it.
>
> Indeed, in Unique I wanted a plugable way for input devices.
>
> I'm happy that you want to join Unique development :)
>
> I will provide you with more info, e.g. answer the other questions on
> the mailing list, but for now, did you read the documents in the source
> directory of unique?
>
> --
> Best regards,
>    Denis Oliver Kropp
>
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
>
> _______________________________________________
> directfb-dev mailing list
> [email protected]
> http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
>

_______________________________________________
directfb-dev mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to