With uclibc, I created a gui that was about 900Kbytes, compiled static for arm. 
My images + fonts took up another 100kbytes.

This was including jpeg, png, and freetype support. 

This original program was done with GTK+DirectFB, and took around 10MB. It was 
completely re-implemented in DirectFB only, and ran about 5 times faster, and 
started up in about 2-3 seconds, whereas the original took 30-60 seconds 
depending on other system loading (playing audio, for example, while gui was 
initializing). This was on an ARM9 running at 150MHz (OMAP5910 with offboard 
EMIFS attached epson s1d13506 graphics controller, with ~640x480 GUI).

I would strongly recommend not using GTK for perfomance / space constrained 
embedded apps, despite its ease of rapid development.

-David

> -----Original Message-----

> From: [EMAIL PROTECTED] 

> [mailto:[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> ] On Behalf Of Readon 
> Shaw

> Sent: Friday, April 07, 2006 2:37 AM

> To: directfb

> Subject: [directfb-dev] problem with directfb on embedded system.

> 

> 

> I want to get a stable and powerful GUI for our 

> embedded system. I am trying GTK+DFB, but the library is too 

> large, about 10 MB to operate with the instuction of 

> http://www.directfb.org/wiki/index.php/Projects:GTK_on_DirectF 
> <http://www.directfb.org/wiki/index.php/Projects:GTK_on_DirectF> 

B. Is there some articles that makes the program take less disk space?

Readon Shaw

[EMAIL PROTECTED]

2006-04-07

_______________________________________________

directfb-dev mailing list

[email protected]

http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev 
<http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev> 

_______________________________________________
directfb-dev mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to