On Tue, 25 Apr 2006 10:44:29 +0800 "Jiao" <[EMAIL PROTECTED]> babbled:

> I want to write a gfxdriver, In my hardware, there are three layer, vid
> (fb1)--osd(fb0) and an  attribute layer(fb2), fb2 is used to control alpha
> blending between osd(fb0) and vid layer(fb1), I quite confused about how to
> write the gfxdriver, can anybody give me some advice? 
> 
> Thank in advance 

what is in fb1? a bitmask or unsigned bytes with values (0-7? for 8 levels of
alpha?) that map pixel for pixel with fb1?

-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)

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