On Tue, 25 Apr 2006 10:44:29 +0800 "Jiao" <[EMAIL PROTECTED]> babbled:
> I want to write a gfxdriver, In my hardware, there are three layer, vid > (fb1)--osd(fb0) and an attribute layer(fb2), fb2 is used to control alpha > blending between osd(fb0) and vid layer(fb1), I quite confused about how to > write the gfxdriver, can anybody give me some advice? > > Thank in advance what is in fb1? a bitmask or unsigned bytes with values (0-7? for 8 levels of alpha?) that map pixel for pixel with fb1? -- ------------- Codito, ergo sum - "I code, therefore I am" -------------- The Rasterman (Carsten Haitzler) [EMAIL PROTECTED] 裸好多 Tokyo, Japan (東京 日本) _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
