all, I'm eagerly to know how to Change DFB codes to support the case that alpha channel is in a seperately framebuffer. that is to say /dev/fb/0 is used draw RGB data and /dev/fb/1 is used to draw alpha data. hardware will combine two framebuffer layers and then output a display. I 'm tried to understand the codes, but feel a little difficult to me on so many conception. Anybody can help me ?
Best Regards Jiao _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
