Hi,

I'm seeking advise on getting printk displayed on the framebuffer console.

My display is RGB555 VGA resolution and I using the mainline kernel 
font_8x8 for fonts and I've disabled the serial console and tile 
blitting support. At the moment, the printk are printing black lines on 
the screen instead of the printk statements.

In bitblit.c bit_putcs(),the image.depth = 1. Is this correct for my 
application?

Also is font_8x8 suitable for 16 bit screens? It seems  like it's meant 
for monochrome display.

Thanks,
Terence


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