Hi, I'm seeking advise on getting printk displayed on the framebuffer console.
My display is RGB555 VGA resolution and I using the mainline kernel font_8x8 for fonts and I've disabled the serial console and tile blitting support. At the moment, the printk are printing black lines on the screen instead of the printk statements. In bitblit.c bit_putcs(),the image.depth = 1. Is this correct for my application? Also is font_8x8 suitable for 16 bit screens? It seems like it's meant for monochrome display. Thanks, Terence _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
