On 7/15/06, Ben Combee <[EMAIL PROTECTED]> wrote:
> I just want to vote with Denis here -- the window/surface changes are
> exciting, but I'd rather see that in DFB 2.0 than 1.0 -- I've got a
> pretty large set of code that's used to the current window/surface
> dichotomy, and I certainly won't have time to do major LiTE changes to
> support a big API change anytime soon.
>
> However, getting properties into 1.0 is something I definitely
> support, along with Denis' cursor changes to avoid painting of
> uncomitted window surfaces.
>

I don't disagree. But after some thought the new api's can be done
without interfering
with the current implementation  if we do buffered subsurfaces.
Once we figure out what flip means.

I'm adding properties now.

I might need a small amount of hook code thats ifdef.

If you think about it the whole point is that the wm does windows and
its out of the core.
so I don't have a lot of impact on the core and should with a few
ifdefs be able to introduce
the new code on top of the 1.0 code base with no disruption.

Let me get Props done then I'll  get something going and present the
needed patches
we can decide then if there okay.

Mike





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