I think may be the width and height of picutures you draw are odd number . 
----- Original Message ----- 
From: <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Friday, July 14, 2006 6:00 PM
Subject: directfb-dev Digest, Vol 18, Issue 12


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> Today's Topics:
> 
>    1. How to Create SubSurfaces (Erick Galassi)
>    2. Re: Nasty issue with subsurfaces (Denis Oliver Kropp)
>    3. Re: Nasty issue with subsurfaces (Mike Emmel)
>    4. Directfb Backend (Mike Emmel)
>    5. Re: Directfb Backend (Attilio Fiandrotti)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Thu, 13 Jul 2006 10:07:00 -0300
> From: "Erick Galassi" <[EMAIL PROTECTED]>
> Subject: [directfb-dev] How to Create SubSurfaces
> To: <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset="iso-8859-1"
> 
> Hi All, 
>  
>     I?m facing a trouble while trying to create surfaces to show image files
> on screen. My main issue is: if a create a surface for each image that is
> going to be shown on the screen, after a certain amount of surfaces created
> I get a "out of video memory" error. On the other hand, if I do not create
> and store surfaces for each image the performance of my application will be
> very slow , considering that I?ll need to RenderTo the imageprovider
> everytime that I want to print on the screen. 
>  
>     So, I thought about using SubSurfaces, once that they may not use any
> extra memory , but somehow I?m not being able to create and flip the
> subsurface created. Following is part of my code: 
>  
>    { primary surfaces is already created and named as : primary } 
>    { I create a new surface , with the screen size , to be the main surface
> for images subsurfaces, named as : workarea }
>    { directfb is already initialize and named as : dfb } 
>    { I?m calling this new subsurface as imageSurface } 
>  
>     DFBSurfaceDescription workareaDSC;
>     workareaDSC.flags     workareaDSC.caps     workareaDSC.width     
> workareaDSC.height  
>     dfb->CreateSurface(dfb,&workareaDSC,&workarea);
>  
>     DFBSurfaceDescription imageDSC;
>     imageDSC.flags     imageDSC.caps  
>     DFBRectangle imageRECT;
>     {x , y , w and h are set with the image (top,left,width,height)
> positions}
>  
>     dfb->CreateImageProvider(dfb,imagepathname,&imageProvider);
>     imageProvider->GetSurfaceDescription(imageProvider,&imageDSC);
>     workarea->GetSubSurface(workarea,&imageRECT,&imageSurface);
>     imageProvider->RenderTo(imageProvider,imageSurface,NULL);
>     
>     workarea->Blit(workarea,imageSurface,&imageRECT,imageLeft,imageTop);
>     workarea->Flip(workarea,NULL,DSFLIP_BLIT);
>  
>     After running this code I get the following error:
>  
>     RenderTo: Not Supported. 
>  
>     I?ve tried to render direct into the primary surface , however I still
> get an error that says:
>  
>     Blit-> Invalid area present
>  
>     Please, excuse me if this is not the property way to ask such a
> question, but It is my first time posting here. I also want more information
> about how to colabotare with the DirectFB project, The API and Tutorial are
> very uptodate and I really want help to improve the support over this
> technology. 
>  
> Thank you all in advance,
> Erick Galassi
>      
>  
>  
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> 
> ------------------------------
> 
> Message: 2
> Date: Thu, 13 Jul 2006 16:06:08 +0200
> From: Denis Oliver Kropp <[EMAIL PROTECTED]>
> Subject: Re: [directfb-dev] Nasty issue with subsurfaces
> To: Mike Emmel <[EMAIL PROTECTED]>
> Cc: directfb-dev <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> Mike Emmel wrote:
> > I added a call to GetVisibleRect which gives basically the visible
> > region of the main surface in the subsurface coordinates seems to work
> > but I'm thinking when you lock the surface
> > one of the params should be a rectangle that is the visible rect ?
> 
> If someone's using sub surfaces, that one should be aware of the offset
> and query the visible region - if needed - itself.
> 
> What about having something like Read() and Write() in IDirectFBSurface
> to read/write blocks of data from/to the buffer with automatic locking,
> offsets, clipping and *maybe* format conversion?
> 
> -- 
> Best regards,
>    Denis Oliver Kropp
> 
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
> 
> 
> 
> ------------------------------
> 
> Message: 3
> Date: Thu, 13 Jul 2006 11:07:29 -0700
> From: "Mike Emmel" <[EMAIL PROTECTED]>
> Subject: Re: [directfb-dev] Nasty issue with subsurfaces
> To: "Denis Oliver Kropp" <[EMAIL PROTECTED]>
> Cc: directfb-dev <[email protected]>
> Message-ID:
> <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> On 7/13/06, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> > Mike Emmel wrote:
> > > I added a call to GetVisibleRect which gives basically the visible
> > > region of the main surface in the subsurface coordinates seems to work
> > > but I'm thinking when you lock the surface
> > > one of the params should be a rectangle that is the visible rect ?
> >
> > If someone's using sub surfaces, that one should be aware of the offset
> > and query the visible region - if needed - itself.
> >
> > What about having something like Read() and Write() in IDirectFBSurface
> > to read/write blocks of data from/to the buffer with automatic locking,
> > offsets, clipping and *maybe* format conversion?
> 
> Hmm  yeah something like that maybe in a lot of ways subsurfaces are
> not a good idea in the
> sense that a subsurface is not a real surface.
> 
> Let me get some other stuff checked in then I'm going to add get/set
> Prop on the core object
> and send the patch to the list.
> 
> After that I'm convinced that we need to create a region based
> abstraction layer on top of core surfaces
> these regions can share the real surface with there parent or not.
> 
> Windows should be built on top of that and created by the wm not in the core.
> 
> Probably this requires a real design to show what I'm talking about.
> Anyway the point is windows become abstract we have now have
> collections of regions on top. The window api stays but is really just
> a wrapper for a region of a surface.
> Event handling except to designate the region under a mouse event is no longer
> handled in core at all but in the WM.
> 
> So the addition would be a region can be buffered or use its parent
> its up to it.
> Do you see a problem with that ?
> 
> Agian its really similar to what you already do in unique but we flip
> the region stuff into the core and the window/wm stuff out and I'm
> adding optional buffering or sharing.
> 
> Mike
> 
> 
> > --
> > Best regards,
> >    Denis Oliver Kropp
> >
> > .------------------------------------------.
> > | DirectFB - Hardware accelerated graphics |
> > | http://www.directfb.org/                 |
> > "------------------------------------------"
> >
> 
> 
> 
> ------------------------------
> 
> Message: 4
> Date: Thu, 13 Jul 2006 17:22:01 -0700
> From: "Mike Emmel" <[EMAIL PROTECTED]>
> Subject: [directfb-dev] Directfb Backend
> To: directfb-dev <[email protected]>, "Gtk+ Developers"
> <[email protected]>
> Message-ID:
> <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=ISO-8859-1; format=flowed
> 
> I just checked in a redo of the directfb cairo backend to remove
> secondary buffers.
> This is in Cairo git  it also fixed subsurface issues.
> 
> Next the gdk directfb backend now implements paintable so the
> additional pixma buffering is removed.
> 
> There are a lot of basic changes in this checkin and a good chance
> that some things are broken. But its the last major work I plan to do
> on the core drawing since now its basically correct and we can focus
> on remaining bugs.
> 
> Sorry it took so long to get out.
> Please test esp with the debian installer.
> 
> Now I can look at debian installer bugs agian !
> 
> 
> Mike
> 
> 
> 
> ------------------------------
> 
> Message: 5
> Date: Fri, 14 Jul 2006 09:56:50 +0200
> From: Attilio Fiandrotti <[EMAIL PROTECTED]>
> Subject: Re: [directfb-dev] Directfb Backend
> To: Mike Emmel <[EMAIL PROTECTED]>, directfb-dev
> <[email protected]>
> Message-ID: <[EMAIL PROTECTED]>
> Content-Type: text/plain; charset=windows-1252; format=flowed
> 
> Hi
> 
> I just checked out everything (DFB, cairo, GTK+) from CVS and 
> compilation of cairo-directfb-surface.c failed as follows
> 
> cairo-directfb-surface.c: In function ?_directfb_acquire_surface?:
> cairo-directfb-surface.c:351: error: ?cairo_directfb_surface_t? has no 
> member named ?buffer?
> 
> which was easily fixed with
> 
> --- a/src/cairo-directfb-surface.c
> +++ b/src/cairo-directfb-surface.c
> @@ -349,7 +349,7 @@ _directfb_acquire_surface (cairo_directf
>               surface->dfbsurface->GetSize 
> (surface->dfbsurface,&source_rect.w, &source_rect.h);
>           }
>           D_DEBUG_AT (Cairo_DirectFB, "%s buffer for surface.\n",
> -                         surface->buffer ? "Reallocating" : "Allocating");
> +                         buffer ? "Reallocating" : "Allocating");
>           cairo_format = directfb_to_cairo_format(DSPF_ARGB);
>           buffer = _directfb_buffer_surface_create 
> (surface->dfb,DSPF_ARGB,source_rect.w,source_rect.h);
>           if (!buffer)
> 
> the real problem is that GTK apps still crash: below is a debug session 
> of gtk-demo (very same problem for other GTK apps too).
> 
> ciao
> 
> Attilio
> 
> Program received signal SIGSEGV, Segmentation fault.
> [Switching to Thread -1487206720 (LWP 17740)]
> 0x001d0258 in ?? ()
> (gdb) bt
> #0  0x001d0258 in ?? ()
> #1  0xa77ed626 in _cairo_directfb_surface_fill_rectangles 
> (abstract_surface=0x82805e0, op=CAIRO_OPERATOR_OVER,
>      color=0xafdcb5a0, rects=0x827eee0, n_rects=9) at 
> cairo-directfb-surface.c:927
> #2  0xa77d3627 in _cairo_surface_fill_rectangles (surface=0x82805e0, 
> op=CAIRO_OPERATOR_OVER, color=0xafdcb5a0,
>      rects=0x827eee0, num_rects=9) at cairo-surface.c:1161
> #3  0xa77d3840 in _cairo_surface_fill_region (surface=0x82805e0, 
> op=CAIRO_OPERATOR_OVER, color=0xafdcb5a0, region=0x8272498)
>      at cairo-surface.c:1116
> #4  0xa77d636e in _clip_and_composite_trapezoids (src=<value optimized 
> out>, op=<value optimized out>, dst=0x82805e0,
>      traps=0xafdcb4f4, clip=0x827ee1c, 
> antialias=CAIRO_ANTIALIAS_DEFAULT) at cairo-surface-fallback.c:597
> #5  0xa77d6500 in _cairo_surface_fallback_fill (surface=0x82805e0, 
> op=CAIRO_OPERATOR_OVER, source=0xafdcb55c,
>      path=0x8231ec8, fill_rule=CAIRO_FILL_RULE_WINDING, 
> tolerance=0.10000000000000001, antialias=CAIRO_ANTIALIAS_DEFAULT)
>      at cairo-surface-fallback.c:832
> #6  0xa77d3f83 in _cairo_surface_fill (surface=0x82805e0, 
> op=CAIRO_OPERATOR_OVER, source=0xafdcb614, path=0x8231ec8,
>      fill_rule=CAIRO_FILL_RULE_WINDING, tolerance=0.10000000000000001, 
> antialias=CAIRO_ANTIALIAS_DEFAULT)
>      at cairo-surface.c:1321
> #7  0xa77c89b4 in _cairo_gstate_fill (gstate=0x827ed98, path=0x8231ec8) 
> at cairo-gstate.c:974
> #8  0xa77c4109 in *INT_cairo_fill_preserve (cr=0x8231ec0) at cairo.c:1884
> #9  0xa77c4132 in cairo_fill (cr=0x8231ec0) at cairo.c:1862
> #10 0xa7ec0bff in gdk_window_clear_backing_rect (window=0x80c84b0, x=0, 
> y=0, width=600, height=400) at gdkwindow.c:1877
> #11 0xa7ebeacd in IA__gdk_window_begin_paint_region (window=0x80c84b0, 
> region=0x81e9b00) at gdkwindow.c:1016
> #12 0xa7c081fc in IA__gtk_main_do_event (event=0xafdcb7d4) at gtkmain.c:1378
> #13 0xa7ec1fe9 in gdk_window_process_updates_internal (window=0x80c84b0) 
> at gdkwindow.c:2324
> #14 0xa7ec2123 in IA__gdk_window_process_all_updates () at gdkwindow.c:2387
> #15 0xa7b4bc9b in gtk_container_idle_sizer (data=0x0) at gtkcontainer.c:1113
> #16 0xa78aaaa1 in g_idle_dispatch (source=0x81e5928, callback=0x82762f8, 
> user_data=0x0) at gmain.c:3924
> #17 0xa78ac821 in IA__g_main_context_dispatch (context=0x80d7f50) at 
> gmain.c:2043
> #18 0xa78af896 in g_main_context_iterate (context=0x80d7f50, block=1, 
> dispatch=1, self=0x80d80d8) at gmain.c:2675
> #19 0xa78afc57 in IA__g_main_loop_run (loop=0x823b220) at gmain.c:2879
> ---Type <return> to continue, or q <return> to quit---
> #20 0xa7c07901 in IA__gtk_main () at gtkmain.c:1000
> #21 0x0806618d in main (argc=1, argv=0xafdcbae4) at main.c:924
> 
> 
> 
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> 
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> End of directfb-dev Digest, Vol 18, Issue 12
> ********************************************
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