Hi! I try to access 3 FrameBuffer in one process (application). On my powerpc I have three FrameBuffer devices (dev/fb0 dev/fb1 dev/fb2). Over these I can paint on three LCD displays. Every FrameBuffer has on screen and one layer. The architecture of DirectFB seems to can handle only with one FrameBuffer device per process (only one IDirectFB). What is the best way to solve my problem?
- Write a gfxdriver like matrox to access over layers the 3 FrameBuffer? - Try to manage more than one IDirectFB (when it is possible). Or exist a tool like Xinemara with can do that? In my final system, I'll be able to develop application with wxWidgets (www.wxWidgets.og) which can handle more than one screen over the dfb-port. Sorry for my bad English and Thanks for your help Gerd Alber _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
