On 2/5/07, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> Mike Emmel schrieb:
> > Got It I was looking under wm not toplevel :)
> >
> > RIGHT ON !
> >
> > This is basically the concept I'm talking about done by hand in your wm.
> >
> > Your drawing your border direct like I'm saying below each window.
>
> Yes, it's part of the window drawing code at the moment.
>
> > So we want to make it generic so these "direct" drawing ops can be
> > done as a chain.
> >
> > Next I want to add real nesting/embedding of windows so we can
> > intermix draw/buffered windows as needed so its a tree instead of a
> > stack.
> >
> > Taking my approach both the border and the toplevel windows are
> > CoreDrawables with
> > DrawLists
>
> So CoreDrawable seems like a StReT region in UniQuE.
>
Yes very similar
> > Next the DFBWindow interface is created by the WM and attached to the
> > right CoreDrawable
> > regardless of its nesting level.
>
> Seems like a good plan. If you want to merge techniques from Unique
> and SaWMan plus your own goods, based on SaWMan's "one process is a
> dedicated WM like in X11" model, that's fine :)
>
Correct
> > For the current api these must be double buffered later we can look at
> > how to change or add a api to removed this constraint but first lets
> > allow the WM to draw.
> >
> > Next this allows me to write a X11 wm thats "full screen" but
> > compatible with mixed dfb apps. Later I can reverse this and add a
> > adaptor api that allows a DFB wm to be a X11 WM.
>
> I guess I need more details to follow you on these two paragraphs ;)
>

No problem lets get this release done and I´ll post some documentation
on the wiki.

> --
> Best regards,
>    Denis Oliver Kropp
>
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
>

_______________________________________________
directfb-dev mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to