Hi, I'm writing a small class for drawing on my iPaq 5550's framebuffer. Just for fun.
However, I just found out that the iPaq in question doesn't seem to have enough room for a front- and backbuffer of both 320x240 at 16 bits per pixel. It falls short a few kb. So, instead of flipping by panning the framebuffer like I did before, I figured I now have allocate the backbuffer seperately and memcpy the backbuffer to the frontbuffer when performing a surface-flip. This, however, strikes me as being very slow. So therefore I'm wondering if anyone has clues on how to maybe perform flipping more efficiently in this situation. cheers, Roel Baardman _______________________________________________ directfb-dev mailing list [email protected] http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev
