Denis Oliver Kropp wrote:
> Phil Endecott wrote:
>> Denis wrote:
>>> I'm planning to add blitting flags for flip/rotate. We would need flags
>>> for flipping as well or a way to set a configuration per surface with a
>>> new method.
>> 
>> Very interesting.  Presumably this requires either that the hardware 
>> can support flip/rotate while blitting or that a software fallback 
>> exists.  Do you know which hardware can do this?
>
> Texture mapping units like in Matrox, ATI or nVidia could do this.
>
> Or special embedded hardware, like SH7722.

So probably not my VIA Unichrome chip then :-(

(I wish I had some proper documentation for it.  The best that I have 
been able to find is the source code for the various drivers, which are 
poorly commented, and only set a lower bound on what the hardware is 
able to do.  For example I noticed a set of #defines in a header file 
that may have been defining different types of interpolation for 
stretch-blits, which could be very useful, but I can only guess how to 
use them....)


Phil.





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