Chiakie wrote:
> Dear all,
> 
> I've got some questions about surface lock and unlock method.
> What's the differences between DSLF_READ and DSLF_WRITE when I invoke Lock
> function?

With DSLF_WRITE DirectFB knows that it has to invalidate any other
instance of the surface buffer (system/video).

-- 
Best regards,
  Denis Oliver Kropp

.------------------------------------------.
| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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