Hi All,

I have run gtk-demo under unique wm . I can move the mouse just at the
very beginning then the application got hang. So I add following line
in wm/unique/context.c::_unique_cursor_device_listener,
...
case UIET_MOTION:
D_INFO("motions\n");//added
               dfb_windowstack_cursor_warp( context->stack,
event->pointer.x, event->pointer.y );
...
then run it again ,

>gtk-demo >& log

finally I got the following logs:

=======================|  DirectFB 1.1.0  |=======================
          (c) 2001-2007  The DirectFB Organization (directfb.org)
          (c) 2000-2004  Convergence (integrated media) GmbH
        ------------------------------------------------------------

(*) DirectFB/Core: Multi Application Core. (2007-10-13 18:10)
(*) Fusion/SHM: Using MADV_REMOVE (2.6.20.0 >= 2.6.19.2)
(*) Direct/Thread: Running 'Fusion Dispatch' (MESSAGING, 1071)...
(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 1074)...
(*) Direct/Thread: Running 'PS/2 Input' (INPUT, 1075)...
(*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
(*) Direct/Thread: Running 'Keyboard Input' (INPUT, 1076)...
(*) DirectFB/Input: Keyboard 0.9 (directfb.org)
(*) DirectFB/Genefx: MMX detected and enabled
(*) DirectFB/Graphics: MMX Software Rasterizer 0.6 (directfb.org)
(*) DirectFB/Core/WM: UniQuE 0.4 (Denis Oliver Kropp)
(*) FBDev/Mode: Testing 1024x768 RGB32
(*) FBDev/Mode: Preparing switch to 1024x768 RGB32
(*) FBDev/Mode: Testing 1024x768 RGB32
(*) FBDev/Mode: Preparing switch to 1024x768 RGB32
(*) FBDev/Mode: Testing 1024x768 RGB32
(*) FBDev/Mode: Preparing switch to 1024x768 RGB32
(*) FBDev/Mode: Switched to 1024x768 (1024x768) at 32 bit RGB32 (wanted RGB32).
(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)!
    --> Invalid argument
(*) FBDev/Surface: Allocated 1024x768 32bit RGB32 buffer at offset 0
and pitch 4096.
(*) FBDev/Mode: (Post)Setting 1024x768 RGB32
(*) motions
(*) motions
(*) FBDev/Mode: Testing 1024x768 RGB32
(*) FBDev/Mode: Preparing switch to 1024x768 RGB32
(*) FBDev/Mode: Testing 1024x768 RGB32
(*) FBDev/Mode: Preparing switch to 1024x768 RGB32
(*) FBDev/Mode: Testing 1024x768 RGB32
(*) FBDev/Mode: Preparing switch to 1024x768 RGB32
(*) FBDev/Mode: Switched to 1024x768 (1024x768) at 32 bit RGB32 (wanted RGB32).
(!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)!
    --> Invalid argument
(*) FBDev/Surface: Allocated 1024x768 32bit RGB32 buffer at offset 0
and pitch 4096.
(*) FBDev/Mode: (Post)Setting 1024x768 RGB32
(*) motions
(*) motions
(*) FBDev/Mode: Testing 1024x768 RGB32
(*) FBDev/Mode: Preparing switch to 1024x768 RGB32
(*) FBDev/Mode: (Post)Setting 1024x768 RGB32
(*) motions
(*) motions
(*) motions
(*) motions
(*) motions
(*) motions
 ...
(*) Direct/Thread: Running 'EventBufferFeed' (MESSAGING, 1077)...
(*) motions

(gtkw:1070): Gdk-DirectFB-WARNING **: gdk_window_set_keep_above() not
implemented.

(gtkw:1070): Gdk-DirectFB-WARNING **: gdk_window_set_keep_below() not
implemented.

(*) motions
...
By the way , I can run demo under default wm with no problem . Can any
one give some tips ?
Thanks in advance

yushang

_______________________________________________
directfb-dev mailing list
[email protected]
http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev

Reply via email to