Nikita Egorov wrote:
> In fact, it's a redesign...
> I think you shouldn't change the DirectFB without experience.
> I see several problems:
> 1 DirectFB do blitting line by line. Serious work is  needed to change
> it method.
> 2 Changing the axes is changing size of surface.

We could limit rotated blitting in the software code to the simplest
case without further blitting flags and write a special function as
for the 180 degree rotation.

-- 
Best regards,
  Denis Oliver Kropp

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| DirectFB - Hardware accelerated graphics |
| http://www.directfb.org/                 |
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