Will do.
One thing this brought up was the ability to run various shadow
buffers for example for devices
the ability to use a VNC backend along with the hardware makes a nice
development environment.




On Dec 4, 2007 3:46 AM, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote:
> Mike Emmel wrote:
> > I recently had a need for directfb without any display so I've patched
> > up the devmem system to work with allocated
> > memory.
> >
> > So far it works ok for my usage.
> >
> >
> > Patch attached.
> >
> > Some notes their seems to some assumptions about the amount of memory
> > available for surfaces and layers.
> >
> > Sample config that worked
> >
> > export 
> > DFBARGS="system=devmem,video-allocate=0x0,video-allocate-length=614400,mode=320x240"
>
> I'd prefer another system module named "sysmem" for example.
>
> We also don't need the video-allocate and video-allocate-length options then, 
> just:
>
> export DFBARGS="system=sysmem,video-length=614400,mode=320x240"
>
> --
> Best regards,
>   Denis Oliver Kropp
>
> .------------------------------------------.
> | DirectFB - Hardware accelerated graphics |
> | http://www.directfb.org/                 |
> "------------------------------------------"
>

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