Thank you for your reply~ but i don't understand your answer. help me..


i do [ echo "pixelformat=RGB24" >> ~/.directfbrc ]


so.....

my developing application Displayer is odd... i think ...because RGB24...

so i do [ echo "pixelformat=RGB32" >> ~/.directfbrc ] ....it working,
right..

i think your answer is RIGHT, pixecformat=RGB24..... but

see below.. BOLD Letter......



     =======================|  DirectFB 1.1.1  |=======================
          (c) 2001-2007  The DirectFB Organization (directfb.org)
          (c) 2000-2004  Convergence (integrated media) GmbH
        ------------------------------------------------------------

(*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 4063)...
(*) Direct/Thread: Running 'Linux Input' (INPUT, 4083)...
(*) DirectFB/Input: Dell Dell USB Keyboard 0.1 (directfb.org)
(*) Direct/Thread: Running 'Keyboard Input' (INPUT, 4084)...
(*) DirectFB/Input: Keyboard 0.9 (directfb.org)
(*) Direct/Thread: Running 'PS/2 Input' (INPUT, 4085)...
(*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org)
(*) DirectFB/Genefx: MMX detected and enabled
(*) DirectFB/Graphics: MMX Software Rasterizer 0.6 (directfb.org)
(*) DirectFB/Core/WM: Default 0.3 (directfb.org)
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Surface: Allocated 640x480 32bit RGB24 buffer at offset 0 and
pitch 5120.
(*) FBDev/Mode: (Post)Setting 640x480 RGB24
(*) FBDev/Mode: Switched to 1280x1024 (1280x1024) at 32 bit RGB32 (wanted
RGB24).
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: (Post)Setting 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Testing 640x480 RGB24
(*) FBDev/Mode: Preparing switch to 640x480 RGB24
(*) FBDev/Mode: Switched to 1280x1024 (1280x1024) at 32 bit RGB32 (wanted
RGB24).
(*) FBDev/Surface: Allocated 1280x1024 32bit RGB24 buffer at offset 0 and
pitch 5120.
(*) FBDev/Mode: (Post)Setting 640x480 RGB24
(*) FBDev/Mode: Switched to 1280x1024 (1280x1024) at 32 bit RGB32 (wanted
RGB24).
(*) Direct/Interface: Loaded 'JPEG' implementation of
'IDirectFBImageProvider'.


why... it is RGB32 ? you know ?

what should I do? why it didn't changed to RGB32?

hmm... i modified /etc/grub.conf... frame buffer setting.... to  vga=0x31B
video=vesa 

i know 0x31B is 1280x1024....and  24bits option..

but....why~ T.T 

surely!! another application of my developing systems is RIGHT, but this one
is odd...

if you know, Help me~
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