does DirectFB support utilisation of 3D harware ? in X window system, direct rendering is supported if DRI support is available. To what all graphics cards, does DirectFBGL provide support? In debugging of the applications, like df_gears, the software fallback occurss. whereas in glx i.e. for X system, while debugging glxgears, the control gets transferred to GPU(i suppose). so where does the difference lie? What can be done to enable 3D rendering for DirectFB?
regards, varn
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